"Orkjager: The Dwarves of the Midden Alps"7 min read

Gaming Narratives RPG Writing

I wrote this after being inspired by one of the other characters in our party. I stopped writing this because the gamed ended. There is a lot of DnD’isms that I am not going to explain, but I may someday try to explain or add definitions to it.

The Story

Fluffy white clouds are plentifully interspersed amidst the snow covered peaks that cut into the blue sky like razor sharp knives. The clouds block direct sunlight in a playful game of tag. In the distance you can hear the deep throaty screech of great eagles soaring on the mountain wind searching for all those that invade its domain. Here, far above the treeline, there are no trees and very little plant life to be found, you might find and occasional scrub bush and lichen or moss but that is about it. Barren, sharp, jagged and stark is what life is like here in the Midden Alps, not to say that there is nothing here, because there is… Life here is cold, harsh and deadly and you need to be tough as the mountains themselves to survive. Tough as mountains is exactly what the dwarves of the Blackhammer Clan are.

“The Midden Alps…such a wonderful place to call home.” Brogan AxeSpitter thought to himself as he smiles to himself. “Cool, crisp mountain air to energize the lungs and keep you going.” Brogan’s mid wanders some more, his face a mask of deep concentration, but his brother knows better. The whipping mountain wind throwing his 4 braided short black beard to and fro. His thick winter cloak keeps the biting wind mostly at bay and rest has been taken care of by a swig of Blackstone Blackmead. His expression turns from deep concentration to one of surprise and mild pain as the trail-chanter Mrodgar, his older brother, whacks him on the back of the head and bellows out a trail-chant to everyone in a deep rumbly voice

“Hrruuummmmm… Hrruuummmmm…..

Deep inside the dark’s tuuummmmm…. tuuummmmm”

“Earth-rush is found and the glory
of making rruuummmm… rruuummmm”

All people within earshot of his chant, which is about eveyone, come to a dead stop in mid-march to look at him. A look of complete disbelief and shock fills their faces.

“What!!” he said surprisingly and with a hint of fear. “A real dwarf does not drink rum, that is for those tree-hugg’n elves to drink.” is what is father has alway said with disdain at the mere thought of any dwarf drinking rum, let alone his own sons. Mrodgar liked the taste of Faule Starshine Rum. He did not understand what the big deal was.

Their father, Gargarock Axespitter, lowered his head in disbelief and walked slowly forward toward the confused Mrodgar. Gargarock patted him gently on the back and ushered him forward back in line with the other dwarves. Mrodgar, now cowed and embarrassed at his chant, walks slowly with his head down, like a dog with his tail between his legs, back in line. Gargarock clears his throat, straightens himself out, and then takes a deep breath slouching his shoulders slightly.

As he straightens himself out beginning to chant a low rumbling that seems to come from every direction at once and emanate from the very mountain walls rolls forth. A gravely, earthly tone spoken in the language of the mountains fills the air and permeates every dwarf there. All dwarves close their eyes and take in the very essence of the mountain instilled into them by Gargarock’s mountain chant. They turn back to the path and begin to march forth to their destination; the new found earth-rush on the border of the Greyfang ork tribe’s territory.

Earth-rush in the form of a vein of rubies was found by a daring and adventurous scout looking for earth-rush in places he should not be. The clan elders chastised him for endangering himself and possibly attracting the attention of the Greyfang tribe with which they war with constantly. After the stern and unabated lecture finished, a look of greed and potential crept into their eyes. A larger scouting part was sent to verify the earth-rush vein and the returned without incident. The team reported the vein looks promising and there has been some Greyfang activity in the area a while ago, maybe 2 fortnights or more.

Following that news the clan elders arranged for a larger party to go to the earth-rush vein and determine its potential to be mined – to see if the vein will be worth the risk and possibly set up a mining camp. They assambled some of there best warriors, miners and scouts to go survey the new earth-rush vein. Mrodgar and Brogan were Gargarock’s sons and were among the fifty some dwarves making the journey. Brogan just came of age in the last few months and was eager to join such a company. He was promising and talented miner – having quite the nose for gems.

Mrodgar and Brogan have heard stories about the adventures that survey teams have had in the past and were eager try their hands at one. Looking forward to seeing the greatest and largest vein ever know in clan history; blooding their war-axes, which are gifts forged by their father, and any other of the wonderous variety of adventures that survey teams have. The pair have been looking forward to this for a long time and begged and pleaded with their father to let them go with. Garagarock relented the night before the survey team left as he found out that two of the miner’s became sick and could not go.

The earth-rush is about 4 days travel marching by foot, one of which is through the FangHammer sub-range of the Midden Alps where the Greyfang tribe calls home. They patrol ceratin areas vigilantly – the areas nearest where our lands border. This cavern, named Dwal Mown which means ‘Dwarf’s promising vein that amounts to nothing’ in the common tongue, is in an area not well patrolled by the Greyfang tribe. Hopefully we can arrive at Dwal Mown and setup a small mining operation before patrols come around. After we get rooted in we will be able to take care of any Greyfang lime-rock that come a patrol’n.

Forty members strong all armed with studded leather to breastplate armor, crossbows, axes, picks, hammers, and trap setting and mining equipment. We have well bred mountain goats as pack animals. You laugh now at the thought of a war-goat, but imagine a war-goat charging you and pushing you over a ledge falling to your doom. Horses and other traditional beasts of burden are too big for this terrain and mountain goats jump and maneuver around the jagged rocks as a well as halfling walks through the meadows. Imagine a hellish bleating swarm of cantankerous, fearless beasts ramming foes into an orchestrated chaos with dwarves as the maestros. There is nothing like the sound of a bleating war-ram followed by crack, and then the sound of a scream fading into the darkness below.

We dwarves tread slowly but steadily, undeterred by all but the mightiest of hazards. Our path to Fools Vein will take us quite a bit beyond our normal patrol borders and just inside Greyfang territory. We do not fear them, it is they that should fear us. A dwarven mining party and earth-rush can be a dangerous thing to be standing between. Some of us are a little bit nervous, not that we would show it, as there are those that think something vile is a brew’n because the Greyfangs have been quiet in the last few months.

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