2 – Scenes1 min read

Overview

Scenes are the basic unit of storytelling where all of the action happens. In any scene to which the players will need to make rolls there will be a few mechanical things for your to be aware of. Each scene will typically have:

  • 2-3 Scene Aspects for you to invoke with your Fate Points
  • Zones which facilitate movement (and may have aspects themselves)
  • Opposition (active and/or passive)
  • NPC’s, monsters,  traps, or other entities with which to interact with

Getting Stuff Done

How you get stuff done is in a scene is through one of two ways:

  • Narratively – you or the GM just say what happens
  • Mechanically – through Actions or a combination of Actions
    • Single Action Checks via:
      • the 4 Base Actions
        • Overcome
        • Create Advantage
        • Attack
        • Defend
      • Other Actions
        • Full Defense
        • Teamwork
    • Combinations of Actions
      • Challenges – passive opposition
      • Contests – active opposition with mutually exclusive goals and not trying to harm each other (victory points)
      • Conflicts – active opposition physical or mental harm (last man standing)